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Class Skills/Traits

What are skills?

Skills are special actions performed in quests and used within the combat system. Different skills are useful in different scenarios, especially within team dungeons when multiple heroes can support each other mutually.
New classes released in the future will have skills unique to their roles, adding depth to our combat system by allowing for the affliction of different status effects, with each class having their unique traits.
Here is a table of the Heroes' skills. For more information, refer to the Combat System section.
Class Name
Skill Name
Skill Effect
Warrior
Shield Bash
100% Accuracy, 55% Damage. On hit, +30% DEF for 2 turns.
Assassin
Lethal Strike
100% Accuracy, either 40%/150% Damage.
Mage
Curse of Weakening
100% Accuracy, 30% Damage. On hit, enemy -50% RES for 1-3 turns.
Ranger
Aimed Shot
100% Accuracy, 25% Damage. The enemy gets 'Bleed' for the damage received from this attack for 2-4 turns.
Berserker
Berserk
100% Accuracy, Lower HP = Higher Damage. (55% STR. DMG + 30% VIT. DMG) * [3 (0%) > %HP left > 0 (100%)].
Spiritualist
Devour
50% Accuracy, 200% damage.
Machinists
Future Shot
100% Accuracy, +20% Crit Rate for 2-3 turns
The skill system is being revamped- Expect to unlock differing playstyles and viable strategies.

What are traits?

Traits are currently predetermined and might be developed further after the other aspects of Elleria are mature. Traits affect the behaviours of classes on Quests. For example, when defending, different classes will react differently.
Class Name
Trait
Defend Effect
Warrior Berserker Spiritualist
Sturdy
+50% DEF for 2-4 turns.
Assassin Ranger Ninja
Nimble
+50% AGI for 2-4 turns.
Mage Machinist
Spellcaster
+50% RES for 2-4 turns.

Class Basic Attacks

Basic attacks are the staple of your battle. While every hero shares the same attacks now, there might be a way of upgrading or choosing different attacks in the future...
Class Name
Attack Name
Effect
Warrior
Slash
The hero bravely slashes his sword at the enemy.
Assassin
Stab
The hero nimbly stabs the enemy with a dagger.
Mage
Cast Spell
The hero casts an offensive spell that damages the enemy.
Ranger
Shoot
The hero lets loose an arrow that flies towards the enemy.
Berserker
Smash
The hero smashes his sword down onto the enemy.
Ninja
Slice
The hero draws his sword ands lices the enemy.
Spiritualist
Voodoo
The hero manipulates the dolls to attack the enemy.
Machinist
Bullet Wound
The hero shoots her trusty rifle at the enemy.