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Skills are special actions performed in quests and used within the combat system. Different skills are useful in different scenarios, especially within team dungeons when multiple heroes can support each other mutually.
New classes released in the future will have skills unique to their roles, adding depth to our combat system by allowing for the affliction of different status effects, with each class having their unique traits.
The skill system is being revamped- Expect to unlock differing playstyles and viable strategies.
Traits are currently predetermined and might be developed further after the other aspects of Elleria are mature. Traits affect the behaviours of classes on Quests. For example, when defending, different classes will react differently.
Basic attacks are the staple of your battle. While every hero shares the same attacks now, there might be a way of upgrading or choosing different attacks in the future...