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General Game Guide
This guide will introduce the basic questing loop to make it easy for new players to understand.
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Simple to play, challenging to conquer!
In Tales of Elleria, the core game loop flows as follows:
- 1.Obtain a Hero through the game/marketplace.
- 2.
- 3.
- 4.
- 5.
- 6.
Your main goal will be to strengthen your heroes as far as you can to have access to higher-difficulty content, which gives more rewards!
Use the rewards to further upgrade your heroes, and the game is on!

Tales of Elleria Heroes | Trove
Trade Heroes here!
Ethereal Heroes earn $MEDALS and Soul Dust, a currency used to purchase in-game items from the Shop.
When purchasing heroes, there are TWO main considerations to look for.
- 1.Hero's $MEDALS earning rate
- 2.Hero's Questing ability
$MEDALS are the bread and butter of adventurers, used to go on quests and level up your heroes. For a higher $MEDALS earning rate, look for heroes who can be staked on class-specific assignments. These Assignments have main and sub-attribute requirements and can be filtered on the marketplace.
Assignment Type | Requirements | MEDALS per second |
---|---|---|
Basic Assignments |
No Requirements
| (0.1 / 60) $MEDALS |
Class Specific Assignments | Level Required: 10
Main stat >= 86
Sub stat >= 61 | (0.2 / 60) + (Hero's main stat - 85) * (0.05 / 60) MEDALS |
If you're looking to earn huge amounts of $MEDALS, filter for high levels and Class Specific heroes!
Heroes are classified into Physical (Warrior, Assassin, Rangers, Berserkers) and Magical (Mage, Machinist, Spiritualist). When looking for a hero to purchase, these are the basic guidelines to follow:
Attribute | Affects | Viability |
---|---|---|
Strength | Physical Attack | Decent = 40+
Good = 60+
Strong = 80+ |
Intelligence | Magic Attack | Decent 35+
Good = 60+
Strong = 75+ |
Agility | Crit Rate | Decent = 40+
Good = 50+
Strong = 65+ |
Vitality | Maximum HP | Decent = 40+
Good = 50+
Strong = 65+ |
Endurance | Physical Defense | Decent = 50+ |
Will | Magic Defense | Decent = 50+ |
The attributes above are estimates of how well a hero performs in quests. Different classes have different max attribute distributions, which you can see in-game or on the marketplace.
We hope this buying guide assists you in selecting heroes to buy!
After purchasing your heroes, you can stake them in assignments in the Adventurer's Guild for $MEDALS. The higher the Hero's level, the higher his emissions multiplier in fixed assignments!
Level | Emissions Multiplier |
---|---|
1 - 19 | 1x |
20 - 29 | 2x |
30 - 39 | 3x |
40 - 49 | 6x |
50 - 59 | 10x |
60 - 69 | 20x |
70 - 79 | 40x |
80 - 89 | 60x |
90 - 99 | 80x |
100+ | 100x |
Players are strongly advised to claim their pending rewards once a week or be subjected to an emissions decay.
Quests are the core of the game as not only is the world's growth and mechanics centered around this, but also your main source of experience, equipment, drops, and relics that will become increasingly important as the game expands.
Each hero has a daily entry limit that resets at 0400 UTC. Please refer to the table below for the number of attempts possible.
Hero Level | Daily Attempts |
---|---|
1 - 19 | 1 attempt |
20 - 39 | 2 attempts |
40 - 69 | 3 attempts |
70 - 89 | 4 attempts |
90+ | 5 attempts |
Elleria has three quest regions with different rewards:
- Goblin Plains (Relics/Ellerium Shards)
- Slime Road (Skills-related)
- Ancient Ruins ($ELM/Equipment-related)
Quests | Recommended For: | Special Mobs |
---|---|---|
Goblin Plains - Adventure Begins
Slime Road - Slime Friend
Slime Road - Slime Foe
Ancient Ruins - Peblet's Path | Medals | - |
Goblin Plains - Outskirts
Goblin Plains - Outposts
Goblin Plains - Encampment | Ellerium Shards
Relics | Goblin Mage
Hopgoblin
Goblin Leader |
Slime Road - Slime Ambush
Slime Road - Slime Bandits | Relics
Skills (future update) | Lava Slime
Slime King |
Ancient Ruins - Boulden's Border
Ancient Ruins - Golem's Grudge | ELM
Relics
Equipment | Bouldy
Coalheart
Gollux |
Special - Gold Rush
(weekends only!) | Clovers | Gold Goblin |
Quests cost $MEDALS to enter, and you will meet different monsters giving different rewards in every quest. When you meet a special monster, watch out cause they hit harder but also give more rewards!
To accumulate $MEDALS, 'Adventure Begins', 'Slime Friend/Foe', and 'Peblet's Path' are recommended. Make sure the hero you send can clear it 100% of the time!
This guide breaks quests down into what they are recommended for, so you can choose based on your playstyle. Happy questing!
There are three ways you can make your Hero stronger
Once your Heroes have earned enough EXP from quests, they are eligible for upgrades to level up! Leveling up increases combat strength and staking emissions, allowing you to progress faster in-game. Check here for the full upgrade table.
Level | Medals /lvl | Ellerium /lvl | EXP /lvl | Failure % |
---|---|---|---|---|
1 > 9 | 2,000 | 0 | 0 | 0% |
10 > 19 | 5,000 | 0 | +5 | 0% |
20 > 29 | 15,000 | 0 | +10 | 0% |
30 > 39 | 45,000 | 50 | +30 | 10% |
40 > 49 | 100,000 | 500 | +55 | 20% |
50 > 59 | 200,000 | 1,000 | +100 | 25% |
New users are able to progress by clearing quests of increasing difficulty to accumulate resources, so don't be overwhelmed! Progress at your own pace and only take on what your heroes can handle.
Scrolls can be crafted at the Heroes Quarters and are the only way to upgrade your heroes' base attributes!
Scrolls are worth the most in improving your hero's $MEDALS earning capabilities. Players can scroll your ordinary heroes until they become eligible for class-specific assignments for a huge boost in $MEDALS, or simply for stronger combat power.
There are different tiers of scrolls available at different crafting costs, see what you need for your heroes!
Name | Effect |
---|---|
Risky Scroll | 1 Random Stat:
30% -1
30% -2
30% -3
10% +10 |
Cursed Scroll | 1 Random Stat:
40% +10
60% -10 |
Chaos Scroll | 1-3 Random Stat:
5% -3
15% -2
20% -1 to +1
15% +2
5% +3 |
Blessing Scroll | 1-3 Random Stat:
30% +1
40% +2
30% +3 |
Exalted Scroll | 1 Random Stat:
40% +2
30% +3
20% +4
10% +5 |
Miracle Scroll | 3 Random Stat:
10% +1
20% +2
40% +3
20% +4
10% +5 |
Lesser Chaos Scroll | 1 Random Stat:
33.3% -1
33.3% +0
33.3% +1 |
Lesser Positive Scroll | 1 Random Stat:
100% +1 |
You get 1 Lesser Positive Scroll (SB) for completing weekly tasks! Don't miss out!

Equipment | Tales of Elleria | Treasure
Trade Equipment here!
Equipment can be crafted from the Heroes Quarters, and have huge potential to upgrade your heroes' combat power when they are enhanced, rolled, and infused properly.
Unlike scrolls, equipment can be transferred across heroes and might be a more enticing option for some players in increasing combat strength.
Remember that your Hero's stats scale with its level, so make sure you upgrade their levels as well to have optimal boosts from equipment and scrolls! Look for flat stat improvements for lower-leveled heroes and % stat improvements for higher-leveled heroes.

Swap MAGIC to ELM | Magicswap
Magicswap
Swap $ELM here!
In Tales of Elleria, there is no one specific strategy that is the "correct" path for a player to take. Depending on your commitment level and resources, there are multiple ways to play the game.
We have categorized some of the player types and strategies here to allow players to understand how they might want to be involved in the game.
Take your time, and we hope you'll have a great time exploring the vast world of Elleria.
"Fortuna Eterna" - fortune forever favors the brave 🍀
Last modified 8d ago