Tales of Elleria
  • Welcome to Elleria
    • Tales of Elleria
    • Lore & Narrative
      • Discord #Lore-Contest Entries
    • Guides
      • General Game Guide
      • Advanced Guide
    • Roadmap
  • Getting Started
    • Connecting to Arbitrum
      • Bridging to Mainnet
    • Minting Heroes
      • [F2P] Ethereal Hero
      • [Paid] Ninjas Summoning
      • [Archived] Dawn Heroes Auction
      • [Archived] Genesis Minting
    • Tokenomics
      • $ELLERIUM
      • $MEDALS
      • Sustainable Liquidity
      • Fees & Bridging
      • Treasury Allocation
    • Liquidity
      • How to use MagicSwap
      • $ELM-MAGIC LP
      • Runestones
      • [Archived] $ELM Staking
    • Collaborations
    • FAQ
    • $MAGIC / Treasure Integration
  • GAMEPLAY (Prologue)
    • Core Gameplay Loop
      • NFT/$ELM Bridging
      • Player Types
    • Features Overview
      • Assignments
        • Assignments (Fixed)
        • Exploration (Pooled)
      • Questing
        • Goblin Plains
        • Slime Road
        • Ancient Ruins
      • Equipment
      • Combat System
      • Barkeeper's Shop
      • Tasks
      • Wishing Well
      • Hero Rebirth
      • Tower of Babel
      • Proving Grounds
    • World Map
    • Heroes
      • Classes
        • Dawn Heroes
      • Attributes
        • Soul-Bound Attributes
      • Class Skills/Traits
      • Ethereal Heroes
    • Relics/Drops System
      • Crafting Components
      • Artifacts/Consumables
      • Upgrade Materials
      • Miscellaneous Items
    • Crafting System
      • Dismantling Recipes
      • Conversion Recipes
      • Crafting Recipes
    • Equipment System
      • Stat Tables
      • Upgrade Costs
      • Infusion Effects
    • Battle Pass
    • World Boss: Ninjas vs Zorag (Season 13)
  • References
    • Quick Start
    • Terms of Service
    • Official Links
    • GraphQL Documentation
      • IDs & Mappings
    • Technology & Innovations
      • Token Vesting Dapp
    • Changelogs
      • Testnet
    • Archived World Boss Mechanics
      • World Boss: A Rift in Reality (Season 1)
      • World Boss: A Rift in Reality ft. Smolverse (Season 2)
      • World Boss: A Rift in Reality (Season 3)
      • World Boss: Emerging Danger ft. LifeDAO (Season 4)
      • World Boss: Emerging Danger (Season 5)
      • World Boss: Emerging Danger (Season 6)
      • World Boss: Bloborg the Slime Overlord (Season 7 - Dawn Heroes Only)
      • World Boss: Bloborg the Slime Overlord (Season 8)
      • World Boss: Pixelmon ft. Kevin (Season 9)
      • World Boss: Defi Kingdom Bloater (Season 10)
      • World Boss: Spellborne Woodot (Season 11/12)
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On this page
  • Warrior
  • Assassin
  • Mage
  • Ranger
  1. GAMEPLAY (Prologue)
  2. Heroes

Classes

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Last updated 1 year ago

A summoned hero will have a random class depending on the rates displayed on the altar. The initial classes include warriors, assassins, mages and rangers. More classes will be introduced in the future.

There are different rarities for classes: common, epic, and legendary. A class's rarity is determined by its maximum supply and summons chance %. This rarity only affects the chance of obtaining a specific class, and there is a separate rarity system for attributes.

Warrior

A brave and noble fighter who dedicated his life to protecting Elleria. The Warrior is the perfect vessel for a journey of epic proportions. Warriors have the highest strength and vitality attributes. They can equip swords, shields and armour. The warrior does melee physical damage.

Assassin

Assassins are silent but deadly attackers who are experts in daggers. Assassins have the highest agility attribute. Due to their agile nature, they have a high probability of avoiding damage. They can equip daggers, shields, and armours. Assassins deals melee physical damage.

Mage

The Mage is a Maestro of magic and wielder of mana. They can inflict significant magical damage while debuffing the enemies. Mages have the highest intelligence and will attributes. They can equip staff and robes. Mages deal ranged magical damage.

Ranger

As an expert of the bow, the Ranger can strike down her enemies with pinpoint accuracy. They can also lead the team away from traps. Rangers have high strength and agility attributes. They equip bows and armours. Rangers deal ranged physical damage.

Warrior (Epic)
Assassin (Epic)
Mage (Epic)
Ranger (Epic)