Roadmap
While there are no fixed timelines to accommodate to sudden changes, our developers will provide constant updates and announcements on the progress of milestones.
The City of Elleria

Phase Alpha

At the starting point of TELL, we will be releasing a browser-based idle yet immersive experience that will allow players to get acquainted with what Elleria is all about.

Phase 0

0. Release Whitepaper, Twitter, Discord, and Website
0.1 Testnet Launch & Public Testing
0.2 Hero Summoning
Presales: 21st March 2022
0.3 Official Launch: Deployment of Tokens, Release of Assignments (fixed emissions)
0.4 Questing (Solo)
Quest system will be implemented. These quests will drop tokens to heroes who participated/completed them successfully.

Phase 1

1.1 Liquidity Mining

1.2 New Assignments (Pooled Emissions)
New assignments will be introduced with pool-based emissions.
1.3 Equipment System
An equipment system will be introduced. Obtain equipment by minting or hunting monsters, and equip them to power up your heroes.
1.4 Leaderboard Feature
Introduction of a leaderboard where top players will be featured and rewarded.

Phase 2

2.1 New Realm - New Classes
Elleria exists in a metaverse with multiple realms. As the world expands, Elysis can connect to souls from higher realms, allowing for an introduction of a batch of new classes.
2.2 New Quests (Team)
New quests will be released that involve multiple heroes. Click here for more info.
2.3 Hero Recycling Feature
The souls of heroes can be fused using divinity.
2.4 Drops/Relics
Introduction of Relics. More details to be announced.

Phase 3

3.1 Introduction of Coliseum/ Arena Battles (PVP)
PVP system will be implemented. Challenge other players to earn rewards and power up your hero!
3.2 House Ownership
Introduction of Houses. More details to be announced.
3.3 Land Ownership
Introduction of Land. More details to be announced.

Phase 4

4.1 Improvements to Combat System
Implementation of a skill-based combat system as opposed to an idle one.
4.2 Guild System
Introduction of Guild System. Coming soon.
4.3 War System
Introduction of a War System. Coming soon.

Warrior test animation

Phase Beta

As the browser-based roadmap is being continuously rolled out, we are concurrently developing an open-world Elleria for full immersion and proper real-time skill-based gameplay. ALL registered players will be eligible for a virtual house as described in the phases below. The open-world project will be released according to the following milestones:

Phase 1

1.0 House Profile System
Players can log in and view their in-game assets in 3D, roam about, customize, and decorate their own house that can be used to display heroes, relics/treasures, ornaments, and gameplay statistics for bragging rights.
1.1 House Visiting & Interactions System
Players can travel to other players' houses to view their abodes and to interact, vote, and leave remarks or comments.
1.2 Single-player Open-world Exploration.
Players can leave their houses and explore the city and world of Elleria!

Phase 2

2.0 Multiplayer Open-world Social Space - REALMS pt 1.
The open world will be networked, allowing players to see all other online players at the same time, with chat/voice chat, and interactions. Assets from other projects will be integrated into Elleria.
2.1 Single-player Questing & Combat System.
Instanced quests and dungeons will open, awaiting the players' challenges.

Phase 3

3.0 Multiplayer Questing & Combat System
Instanced quests and dungeons will be networked, allowing players to work together to defeat enemies and bosses.
3.1 PvP Combat System
The city coliseum will be opened for real-time PvP combat. Offering both friendly and deathmatch modes, with leaderboards and rewards.
3.2 Open World Towns System
When the World of Elleria develops far enough such that new lands have been reclaimed and unlocked, these lands and towns will be unlocked in the open-world exploration and offer new regions and quests to explore and conquer.
3.3 Open World Guild System
A guild system will be implemented allowing the formation of player-owned guilds with power rankings determined by their collective hero attributes and combat capabilities. These guilds will lead into the raiding system.
3.4 Open World Raid Battles System
A raid system will be implemented that requires guilds to participate. These will feature multi-phase boss battles and emergency quests that last for a certain duration. Guilds will be assigned different responsibilities based on their capabilities.

Phase 4

4.0 World Expansion - REALMS pt 2.
As Elleria is fully conquered, we soon discover that there are many other realms within the metaverse. Who knows what awaits you beyond the portal?
4.1 Realms Exploration
Who knows what wonders lie beyond the world of Elleria...
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On this page
Phase Alpha
Phase 0
Phase 1
Phase 2
Phase 3
Phase 4
Phase Beta
Phase 1
Phase 2
Phase 3
Phase 4